AI Artist and Real-Time Visual Specialist with 3+ years of professional
experience in game-adjacent and real-time production environments.
Strong focus on AI-driven visual workflows, combining generative image
and video pipelines with traditional tools to deliver production-ready assets.
Experienced in building end-to-end visual pipelines maintaining artistic consistency,
and iterating rapidly in collaboration with game design, art, and marketing teams.
Curious, system-oriented, and comfortable working hands-on in evolving production setups.